“It was one of the main references we had for Alex.”
“The beautiful thing aboutA Quiet Placeis that it’s not just horror.
It’s about humans,” he says.

An abandoned train in the setting for ‘A Quiet Place: The Road Ahead’.Saber Interactive
“It’s very humanist.
It begins with a flashback to an unspecified date before jumping to Day 119.
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A scene from ‘A Quiet Place: The Road Ahead’.Saber Interactive
“Almost immediately we decided to set the game in upstate New York.
We are Italians,” he says of his teammates at Stormind Games.
“So everything we knew was just from what we could see from the movie.

A moment from ‘A Quiet Place: The Road Ahead’.Saber Interactive
We didn’t know almost anything about the place.”
Esposito saw the benefits for two reasons.
And two, “Human relationships change during moments of crisis.
She has a boyfriend named Martin (Aleks Le).
Actor Brandon McInnis also voices a character named Mark.
Esposito found it equally alluring to centerThe Road Aheadaround a musician.
As a music engineer, Alex also knows her way around electronic devices.
“This gave opportunities both for the story and the gameplay,” Esposito adds.
Other mechanics were too good tonotpull directly from the movies.
So fans of the films will get to utilize familiar tools, such as sand bags.
InA Quiet Place, the Abbotts create trails of sand to dampen the sound of their footsteps.