First up isStray, the award-winning adventure game from the developers at BlueTwelve Studio.
An animated movie based onStrayis in active development.
So, there’s comedy inherent in this, but there’s not one human being in this movie.

BlueTwelve’s ‘Stray’ video game, published by Annapurna Interactive.Credit: Annapurna Interactive, BlueTwelve
How did they pull that off, and how arewegoing to pull that off in the movie?
“I love that term, hopepunk,” he says.
“First off, it is just wildly popular,” he says.

A ‘Stray’ cat explores a futuristic city in the game from Annapurna Interactive.Annapurna Interactive
What is it about this game that is so popular?
The process of that is always part of the challenge."
He’s also actively developing several new ideas for animated features.

A shot from ‘Twelve Minutes,’ voiced by James McAvoy, Daisy Ridley, and Willem Dafoe.Annapurna Interactive
As for the film Bruno’s working on now, Baird won’t say much.
So, it’s covering all those bases."
“It’s about the first fish ever to climb out of the water and onto land.

Sir Ballister Boldheart (Riz Ahmed) and Nimona (Chloe Grace Moretz) in ‘Nimona’.Netflix
That was the pitch that came out of Wedge’s brain that we just loved.”
Wedge had cofounded the animation house that gave audiences theIce AgeandRiomovies,Robots,Dr.
Seuss' Horton Hears a Who!
(2008),Ferdinand(2017), andSpies in Disguise.
Annapurna Animation isn’t trying to replicate Blue Sky Studios, Millstein notes.
“Blue Sky was very unique.
It had decades of history.
There was deep, connective cultural tissue in the organization that you just can’t break.
It’s those kinds of relationships that we’re going to build on.”
“We just started to have conversations about, ‘This seems to be going well.
Maybe there’s something that comes after,'” Baird says.
“And here we are with what comes after.”
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